OSRS Ironman Hunter Guide 1-99: Birdhouses, Chinchompas & Herbiboar
Start birdhouses at 5 Hunter (do runs every 50 minutes forever - essential for nests). Quest to 27 for Eagles' Peak (unlocks box traps). Train via birds → salamanders → red chinchompas (63+). At 80+, do Herbiboar for herbs or continue chinchompas for Ranged ammunition. Total time: 75-80 hours to 99.
Hunter is essential for ironmen. You can’t buy chinchompas, bird nests, or herbs from the Grand Exchange, so efficient Hunter training provides critical resources for Ranged, Herblore, and Farming.
At a glance:
- Essential method: Birdhouse runs every 50 minutes from level 5 (passive XP + nests forever)
- Key unlock: Eagles’ Peak at 27 (mandatory for box traps and chinchompas)
- Core training: Birds → salamanders → red chinchompas → Herbiboar (or continue chins)
- Time to 99: 75-80 hours active training + passive birdhouses
Why Hunter Matters
Resource generation:
- Bird nests from birdhouses (crushed nests for Saradomin brews at 81 Herblore)
- Chinchompas for efficient Ranged training (best AoE Ranged weapon)
- Herbs from Herbiboar (80+) for Herblore supplies
- Tree seeds from birdhouse nests for Farming XP
Efficient training:
- Birdhouse runs: 90 seconds every 50 minutes for 40-50k XP/hour of active time
- Most time-efficient passive skill in OSRS
- Active methods (chinchompas) provide 130-180k XP/hour
Quest/Diary requirements:
- Eagles’ Peak (27 Hunter) - MANDATORY for box traps
- Western Provinces Hard Diary - Private red chinchompa hunting ground
- Various diary requirements (59, 55, 41 Hunter for different tiers)
Birdhouses: The Foundation (Level 5+)
Birdhouse runs are the most important Hunter training method for ironmen. Do these every 50 minutes from level 5 to 99 and beyond.
How They Work
- Craft 4 birdhouses (regular, oak, willow, teak, mahogany, redwood)
- Travel to Fossil Island (requires Bone Voyage quest)
- Place birdhouses in 4 locations with 10 cheap seeds each
- Wait 50 minutes
- Return, collect bird nests + Hunter XP, replace birdhouses
- Repeat forever
Birdhouse Types and XP
| Type | Crafting | Hunter | XP per House | Nests per House (avg) |
|---|---|---|---|---|
| Regular | 5 | 5 | ~280 | 0.5 |
| Oak | 15 | 14 | 420 | 0.75 |
| Willow | 25 | 24 | 560 | 1.0 |
| Teak | 35 | 34 | 700 | 1.25 |
| Mahogany | 50 | 49 | 960 | 1.75 |
| Redwood | 90 | 89 | 1,200 | 2.5 |
Total per run (4 birdhouses):
- Regular: ~1,120 XP, ~2 nests
- Mahogany: ~3,840 XP, ~7 nests
- Redwood: ~4,800 XP, ~10 nests
Seeds to Use
Low-level seeds (10 per birdhouse): Barley, Hammerstone, Asgarnian, Jute, Yanillian, Krandorian hop seeds
High-level seeds (5 per birdhouse): Wildblood, Ranarr, Toadflax, Irit, Avantoe, Kwuarm, Snapdragon, Cadantine, Lantadyme, Dwarf weed, Torstol
Locations and Route
Four birdhouse spots on Fossil Island:
- Verdant Valley (north) - South of Museum Camp
- Verdant Valley (south) - South of Museum Camp
- Mushroom Forest - West of ancient shroom
- Tar Swamp - By the entrance
Optimal route (70-90 seconds):
- Teleport to Fossil Island (Digsite pendant)
- Magic mushtree to Verdant Valley
- Check both northern and southern birdhouses
- Mushtree to Mushroom Meadow
- Check north birdhouse
- Run south to Tar Swamp for final birdhouse
XP Rates
- 40,000-50,000 XP per hour of active time
- One run takes 70-90 seconds
- Do every 50 minutes (herbs grow in 80 minutes, so pair with herb runs)
Bird Nest Rewards
Seed nests:
- Allotment seeds, herb seeds
- Tree seeds (oak, willow, maple, yew, magic)
- Fruit tree seeds (apple, banana, orange, curry, pineapple, papaya, palm)
- Critical for Farming training
Ring nests:
- Gold, sapphire, emerald, ruby, diamond rings
- High alchemy value
Crushed nests:
- Grind empty nests with pestle and mortar
- Required for Saradomin brews (81 Herblore)
- Primary source for ironmen
Quest XP Route (1→56 Possible)
Skip early levels with quest XP rewards.
Quests That Give Hunter XP
| Quest | Hunter XP | Level Req | Notes |
|---|---|---|---|
| Museum Natural History Quiz | 1,000 | None | Complete museum downstairs |
| Eagles’ Peak | 2,500 | 27 | MANDATORY - unlocks box traps |
| Monkey Madness II | 50,000 | High | Grandmaster quest |
| Song of the Elves | 40,000 | High | Grandmaster quest |
Total: 93,500 XP → Level 56
Optimal Quest Order
- Museum Natural History Quiz (1,000 XP) - Do early for free levels
- Train to 27 using birdhouses + birds
- Eagles’ Peak (2,500 XP) - Unlock box traps at 27
- Save Monkey Madness II and Song of the Elves for later (high requirements)
Training Methods by Level
Levels 1-9: Crimson Swifts
- Location: South-east of Feldip Hills
- Method: Bird snare
- XP: 34 per catch
- XP Rate: 20,000-28,000/hour
- Notes: Starting method, very simple
Levels 9-19: Copper Longtails
- Location: Piscatoris Hunter area
- Method: Bird snare
- XP: 61.2 per catch
- XP Rate: 20,000-28,000/hour
- Notes: Slightly better than crimson swifts
Levels 19-27: Tropical Wagtails
- Location: Tropical regions (Feldip Hills)
- Method: Bird snare
- XP: ~95 per catch
- XP Rate: 28,000-35,000/hour
- Notes: Train here until 27, then do Eagles’ Peak
Levels 27-43: Continue Birds or Deadfall Traps
Option A: Continue tropical wagtails (simple, consistent)
Option B: Wild Kebbits (23+) with deadfall traps
- Requires knife + logs
- 128 XP per catch
- 40,000-50,000/hour
- More effort but better XP
Levels 43-47: Spotted Kebbits (Falconry)
- Location: Piscatoris Falconry area
- Method: Borrow gyr falcon from Matthias (500 GP)
- XP: 104 per catch
- XP Rate: 60,000/hour
- Requirements: Both hands free (no weapon, shield, gloves)
- Notes: Good mid-level training
Levels 47-59: Orange Salamanders
- Location: Uzer Hunter area (near Desert)
- Method: Net trap + rope
- XP: 224 per catch
- XP Rate: ~70,000/hour (with 3 traps)
- Notes: Easy to hunt, straightforward
Levels 59-67: Red Salamanders
- Location: ZMI altar area
- Method: Net trap + rope
- XP: 272 per catch
- XP Rate: 100,000-110,000/hour
- Notes: Best method 59-67 without Wilderness
Levels 67-73: Black Salamanders
- Location: Wilderness (south of Lava Maze)
- Method: Net trap + rope
- XP: 319.2 per catch
- XP Rate: 100,000-115,000/hour
- Notes: Best XP pre-73, some PK risk
Alternative: Continue red salamanders if avoiding Wilderness (slightly lower XP but safe)
Levels 63-99: Red Chinchompas (Primary Method)
- Location: Red chinchompa hunting ground (Feldip Hills)
- Method: Box trap (requires Eagles’ Peak)
- XP: 265 per catch
- XP Rate: 130,000-180,000/hour (140k without tick manipulation, 195k with)
- Catches: 400-560+ per hour at 80+ Hunter
- Success Rate: 6/255 at level 1 → 268/255 at level 99
Why Red Chinchompas:
- Excellent XP rates (second only to black chins)
- Safe location (private area with Hard Western Provinces Diary)
- Chinchompas used for Ranged training (explosive AoE weapon)
- Stockpile thousands for efficient Ranged XP
- Baby chinchompa pet chance (1/95,898 at 99)
Levels 73-99: Black Chinchompas (Fastest XP)
- Location: Wilderness (south-east of Lava Maze, level 32-34 Wilderness)
- Method: Box trap
- XP: 315 per catch
- XP Rate: 140,000-250,000/hour (up to 300k with tick manipulation)
- Catches: 350-800/hour depending on technique
- Notes: FASTEST XP but high PK risk
Should you do black chins?
- Only if comfortable with Wilderness PK risk
- Requires tanking gear (Dinh’s bulwark, Karil’s armour)
- Significantly faster than red chins
- Not necessary for ironmen (red chins are safer and still give great XP)
Levels 80-99: Herbiboar (Herb Supply Method)
- Location: Fossil Island
- Method: Tracking (follow footsteps, kick burrows, harvest)
- XP: 1,950 base at 80 (+30 per level until 94) → 2,461 at high levels
- XP Rate: 115,000-128,000 Hunter XP/hour
- Herblore XP: 20,000-30,000/hour (with magic secateurs)
- Catches: 59-66 per hour with stamina potions
- Requirements: 80 Hunter, 31 Herblore, Bone Voyage
Why Herbiboar:
- Excellent for ironmen - provides herbs scaling with Herblore level
- Yields 1-3 herbs per catch (2-4 with magic secateurs)
- Herbs range from guam to torstol depending on Herblore level
- Herbi pet chance (1/6,500 per catch)
- More AFK than chinchompas
Herbiboar Strategy:
- Use magic secateurs for +1 herb per catch
- Bring stamina potions (essential for tracking)
- Wear weight-reducing gear (graceful outfit)
- Recommended for ironmen needing herbs for Herblore training
Optimal Training Path (1-99)
Fastest Route to 99 (~75-80 hours active):
| Level | Method | XP/Hour | Time | Notes |
|---|---|---|---|---|
| 1-9 | Crimson swifts + birdhouses | 20-28k | 1 hour | Start birdhouses at 5 |
| 9-27 | Birds + birdhouses | 28-35k | 3-4 hours | Train to Eagles’ Peak req |
| 27 | Eagles’ Peak quest | +2,500 XP | 1 hour | MANDATORY |
| 27-43 | Birds/kebbits + birdhouses | 30-50k | 3-4 hours | Box traps now available |
| 43-59 | Falconry → orange salamanders | 60-70k | 4-6 hours | Switch at 47 |
| 59-67 | Red salamanders | 100-110k | 2-3 hours | Safe, good XP |
| 67-73 | Black salamanders OR red sals | 100-115k | 2-3 hours | Wilderness or safe |
| 73-80 | Red chinchompas | 130-180k | 6-8 hours | Start stockpiling for Ranged |
| 80-99 | Herbiboar OR red chins | 115-180k | 30-40 hours | Herbs vs Ranged ammo |
Ironman-Recommended Route:
Focus on birdhouses every 50 minutes forever + active training:
- 1-27: Birds + birdhouses + Museum quiz
- 27: Complete Eagles’ Peak (MANDATORY)
- 27-63: Falconry → salamanders → reach red chinchompas
- 63-80: Red chinchompas (stockpile for Ranged training)
- 80-99: Herbiboar (if need herbs) OR red chinchompas (if need Ranged ammo)
Hunter Equipment
Guild Hunter Outfit
How to Obtain: 1/50 drop from hunters’ loot sacks (Hunter Rumours in Varlamore, requires 46 Hunter)
Pieces: Headwear, top, legs, boots (received in order)
Benefits:
- Full set: +2.5% catch rate for all Hunter creatures
- Full set: +5% chance of rare creature parts (Hunter Rumours)
- Cosmetic for collection log
Worth getting? Optional - small bonus, only accessible via Hunter Rumours.
Graceful Outfit
How to Obtain: 260 marks of grace from Rooftop Agility
Benefits:
- Weight reduction: -25 kg total
- Run energy recharge: +30% (20% from pieces + 10% set bonus)
When to use: Essential for Herbiboar tracking (requires constant running). Helpful for moving between trap locations.
Hunter Tools
| Tool | Use | Purchase Location |
|---|---|---|
| Bird snare | Catching birds (1+) | Hunter shops (Nardah, Yanille) |
| Box trap | Chinchompas (requires Eagles’ Peak) | Hunter shops |
| Butterfly net | Butterflies, implings | Hunter shops |
| Noose wand | Kebbits | Hunter shops |
| Net trap + rope | Salamanders | Hunter shops |
Hunter Kit Spell: 71 Magic + Dream Mentor completion (Lunar spellbook) - provides all basic tools
Stamina Potions
- Requirements: 77 Herblore to make
- Use: Reduces run energy depletion by 70% for 2 minutes
- Critical for: Herbiboar tracking, long hunting sessions
Hunter Cape (99 Hunter)
Cost: 99,000 coins from Hunting expert (Feldip Hills)
Teleports:
- 5 teleports per day to carnivorous chinchompas (Feldip Hills) or black chinchompas (Wilderness)
- Unlimited teleports to Hunter Guild (speak to Guildmaster Apatura)
Stats: +9 all defensive stats, +4 prayer (trimmed)
Ironman-Specific Strategies
How Many Chinchompas Do I Need?
Chinchompas for Ranged Training:
- Grey chinchompas: Level 55 Ranged (inferior to red)
- Red chinchompas: Level 55 Ranged (recommended for ironmen)
- Black chinchompas: Level 65 Ranged (risky to hunt)
How Many to Stockpile:
- Starting chinning at 70 Ranged: Decent efficiency
- Starting at 80+ Ranged: Recommended for best efficiency
- Most ironmen stockpile thousands of red chinchompas
Hunting Rates:
- At 80 Hunter (5 traps): 400-560+ red chins per hour
- Takes ~10-20 hours to stockpile enough for significant Ranged gains
Herbiboar for Herbs
Why Herbiboar is Essential:
- Herb quality scales with Herblore level (higher = better herbs like ranarr, snapdragon, torstol)
- Yields 1-3 herbs per catch (2-4 with magic secateurs)
- Provides 20,000-30,000 Herblore XP/hour
- Excellent for sustaining Herblore training
Strategy:
- Start at 80 Hunter
- Train Herblore alongside to improve herb drops
- Use magic secateurs (+10% yield)
- Do until herb supply is comfortable, then switch to chinchompas
Birdhouse Runs for Nests
Why Essential:
- Primary source of bird nests for ironmen
- Crushed nests required for Saradomin brews (81 Herblore)
- Tree seeds vital for Farming XP
- Ring nests for alchs
Nest Drop Rates (per birdhouse):
- Mahogany: 1.75 nests (~7 per run)
- Redwood: 2.5 nests (~10 per run)
Strategy: Do runs every 50 minutes from level 5 to 99 and beyond. Never stop.
When to Prioritise Hunter
Early Game (1-50):
- Priority: Low
- Do birdhouses passively, don’t actively grind
Mid Game (50-80):
- Priority: Medium
- Continue birdhouses, start collecting chinchompas if planning Ranged training
Late Game (80-99):
- Priority: High if you need herbs or chinchompas
- Herbiboar for herb supply
- Red chinchompas for Ranged ammunition
- Hunter Rumours for guild outfit + Quetzin pet
When Hunter Becomes Important:
- Before Ranged training (63+ for red chins)
- For Herblore (80+ for Herbiboar herbs)
- For Saradomin brews (birdhouses for crushed nests)
- For Farming (birdhouses for tree seeds)
Hunter Pets
Baby Chinchompa
How to Obtain: Catching any chinchompa (grey, red, black)
Drop Rates at 99 Hunter:
- Grey: 1/128,920
- Red: 1/95,898
- Black: 1/80,283
Special Feature: 1/10,000 chance to be gold colour
Formula: 1 in (Base - (Level × 25))
Herbi
How to Obtain: Hunting Herbiboar on Fossil Island
Drop Rate: 1/6,500 per successful hunt
Likelihood: ~70% chance by 99 if you train 80-99 via Herbiboar (~4,531 catches)
Requirements: 80 Hunter, 31 Herblore, Bone Voyage
Quetzin
How to Obtain: Opening hunters’ loot sacks from Hunter Rumours (Varlamore)
Drop Rate: Base rate unknown, 15x more common at 200m Hunter XP
Requirements: 46 Hunter, access to Hunter Guild
Important Unlocks
Eagles’ Peak Quest
- Requirements: 27 Hunter
- Rewards: 2,500 Hunter XP, box trap functionality unlocked
- Why Critical: MANDATORY for catching chinchompas, ferrets, and all box trap creatures
- When: Complete immediately at 27 Hunter
Bone Voyage Quest
- Requirements: 100 kudos (Varrock Museum), The Dig Site
- Unlocks: Fossil Island access
- Why Critical: Required for birdhouses (passive XP + nests) and Herbiboar (80+)
Western Provinces Hard Diary
- Hunter Requirement: None for completion (but 69 Hunter recommended for some tasks)
- Reward: Private red chinchompa hunting ground (south of Feldip Hills)
- Benefits: Better spawns, no competition, safer hunting
Varlamore Access (Hunter Guild)
- Requirements: Children of the Sun quest, 46 Hunter, 30 Herblore, 27 Construction
- Unlocks: Hunter Rumours, guild hunter outfit, Quetzin pet
- See: Hunter Rumours Guide for detailed strategies
Achievement Diary Requirements
Diaries Requiring Hunter Levels
| Diary | Tier | Hunter Req | Notes |
|---|---|---|---|
| Western Provinces | Easy | 9 | Low requirement |
| Fremennik | Easy | 35 | Mid-low requirement |
| Karamja | Easy | 41 | Mid requirement |
| Fremennik | Hard | 55 | Mid-high requirement |
| Ardougne | Hard | 59 | High requirement |
Most Important Diary Reward:
- Western Provinces Hard - Private red chinchompa hunting ground (massive quality of life for chinning)
Advanced Methods
Tick Manipulation (3-Tick Hunter)
What is it?
- Default trap laying: 4 ticks
- With tick manipulation: 3 ticks
- Method: Perform 3-tick action (herb tar, fletching, kebbit claws) after picking up trap
3-Tick Actions:
- Swamp tar on low-level herb
- Fletching mahogany/teak logs
- Kebbit claws on vambraces
XP Increase:
- Red chinchompas: 140k/hr → 195k/hr (+55k)
- Black chinchompas: 180k/hr → 300k/hr (+120k)
Recommended? Only for experienced players seeking maximum XP rates. Not necessary for ironmen.
Maniacal Monkeys (60+)
- Location: Kruk’s Dungeon (Ape Atoll)
- Method: Deadfall trap with banana bait, requires Kruk greegree
- XP: 1,000 per catch
- XP Rate: 60-120k/hour (scales with level)
- Requirements: Monkey Madness II completion
- Notes: Very AFK (25-30 seconds per interaction)
Worth doing? Niche - very AFK but lower XP than chinchompas. Only if you want AFK Hunter training.
Common Mistakes
- Not doing birdhouse runs - Do every 50 minutes from level 5 onwards, even at 99
- Skipping Eagles’ Peak quest - Mandatory for box traps, can’t catch chinchompas without it
- Training past 63 without chinchompas - Red chins are the primary method 63-99
- Forgetting magic secateurs for Herbiboar - Reduces herb yield significantly
- Not using stamina potions at Herbiboar - Makes tracking much slower
- Hunting black chins without Wilderness experience - High PK risk, red chins are safer
- Thinking birdhouses become useless at high levels - XP becomes less important, but nests remain essential for brews
FAQ
What’s the fastest way to train Hunter on an ironman?
Do birdhouse runs every 50 minutes from level 5 onwards. For active training: birds to 27, complete Eagles’ Peak, salamanders 47-67, red chinchompas 63-99. Herbiboar at 80+ if you need herbs. Total time: 75-80 hours.
Should I do birdhouse runs at high levels?
Absolutely YES. While XP becomes less significant at 80+ (active methods are faster), bird nests remain essential. Crushed nests are required for Saradomin brews, and tree seeds are vital for Farming. Always do birdhouse runs.
How many chinchompas do I need for Ranged training?
Most ironmen stockpile thousands. At 80 Hunter with 5 traps, you’ll catch 400-560+ red chinchompas per hour. Starting chinning at 70+ Ranged is recommended for efficiency.
Should I do Herbiboar or continue chinchompas at 80 Hunter?
Depends on your needs. Herbiboar provides herbs for Herblore (115-128k Hunter XP/hr). Red chinchompas provide Ranged ammunition (130-180k XP/hr). Most ironmen do Herbiboar until herb supply is good, then switch to chinchompas.
Is Eagles’ Peak quest required for Hunter?
Yes, it’s MANDATORY. You cannot use box traps (required for chinchompas, ferrets) without completing this quest. Complete at 27 Hunter (gives 2,500 XP).
What are the Hunter pets and how do I get them?
Baby chinchompa (1/95,898 from red chins at 99), Herbi (1/6,500 from Herbiboar), and Quetzin (from Hunter Rumours loot sacks). Herbi is most realistic during normal training.
When should I start hunting chinchompas?
Start red chinchompas at 63 Hunter. They provide excellent XP (130-180k/hr) and are used for Ranged training. Stockpile thousands over your account’s lifetime.
Are black chinchompas worth the risk?
Only if comfortable with Wilderness PK risk. They give faster XP (140-250k/hr) but require tanking gear and Wilderness experience. Red chinchompas are safer and still give great XP (130-180k/hr).
Related Guides
- Hunter Rumours Guide - Block lists, optimal strategies, loot sacks
- Herblore Guide - Use herbs from Herbiboar, crushed nests for brews
- Farming Guide - Tree seeds from birdhouse nests
- Varlamore Guide - Hunter Guild, blessed bone shards, Quetzin pet